{"id":8542,"date":"2026-10-26T18:43:51","date_gmt":"2026-10-26T18:43:51","guid":{"rendered":"https:\/\/portaileduc.net\/website\/?p=8542"},"modified":"2026-10-26T18:43:51","modified_gmt":"2026-10-26T18:43:51","slug":"semalope-ph-100-cartes-pour-linnovation-pedagogique-instrumentee","status":"publish","type":"post","link":"https:\/\/portaileduc.net\/website\/semalope-ph-100-cartes-pour-linnovation-pedagogique-instrumentee\/","title":{"rendered":"SEMaLoPE &#8211; PH : 100 cartes pour l\u2019innovation p\u00e9dagogique instrument\u00e9e"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>SEMaLoPE &#8211; PH est un jeu de 100 cartes qui aide les enseignant\u00b7es et formateur\u00b7rices \u00e0 concevoir des dispositifs p\u00e9dagogiques int\u00e9grant le num\u00e9rique.<\/strong> Il a \u00e9t\u00e9 con\u00e7u par Jean-Fran\u00e7ois C\u00e9ci, chercheur \u00e0 l&rsquo;Universit\u00e9 de Li\u00e8ge (EQUALE et CRIFA2, Facult\u00e9 de psychologie, logop\u00e9die et sciences de l&rsquo;\u00e9ducation), et publi\u00e9 en septembre 2026 sur ORBi, le d\u00e9p\u00f4t institutionnel de l&rsquo;ULi\u00e8ge.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Le jeu transforme en cartes une typologie de l&rsquo;innovation p\u00e9dagogique instrument\u00e9e, issue de l&rsquo;analyse de plus de 3 500 articles, t\u00e9moignages et publications couvrant plus de quinze ans.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-93.png?ssl=1\"><img loading=\"lazy\" decoding=\"async\" width=\"867\" height=\"293\" src=\"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-93.png?fit=867%2C293&amp;ssl=1\" alt=\"\" class=\"wp-image-8543\" srcset=\"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-93.png?w=867&amp;ssl=1 867w, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-93.png?resize=300%2C101&amp;ssl=1 300w, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-93.png?resize=766%2C259&amp;ssl=1 766w\" sizes=\"auto, (max-width: 867px) 100vw, 867px\" \/><\/a><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Que contiennent les cartes ?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Les 100 cartes couvrent huit dimensions de l&rsquo;innovation p\u00e9dagogique instrument\u00e9e, parmi lesquelles :<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Les sc\u00e9narios p\u00e9dagogiques<\/strong> : 26 mani\u00e8res d&rsquo;organiser l&rsquo;apprentissage ;<\/li>\n\n\n\n<li><strong>Le mat\u00e9riel num\u00e9rique<\/strong> : 18 cat\u00e9gories d&rsquo;\u00e9quipements ;<\/li>\n\n\n\n<li><strong>Les logiciels<\/strong> : 14 cat\u00e9gories d&rsquo;applications ;<\/li>\n\n\n\n<li><strong>Les espaces d&rsquo;apprentissage<\/strong> : 9 types de lieux ;<\/li>\n\n\n\n<li><strong>La valeur ajout\u00e9e du num\u00e9rique<\/strong> : 9 crit\u00e8res (distance, temps, nombre d&rsquo;\u00e9tudiant\u00b7es, individualisation, \u00e9quit\u00e9, interaction, conceptualisation, cr\u00e9ativit\u00e9 et engagement).<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Comment jouer ?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Le jeu se pr\u00eate \u00e0 deux usages :<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>En individuel<\/strong> : les cartes s&rsquo;utilisent comme des flashcards pour s&rsquo;approprier les dimensions de l&rsquo;innovation p\u00e9dagogique ;<\/li>\n\n\n\n<li><strong>En groupe<\/strong> : avec un plateau, un d\u00e9 et des pions, dans une m\u00e9canique proche du Trivial Pursuit.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Quel int\u00e9r\u00eat p\u00e9dagogique ?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Au-del\u00e0 de la m\u00e9morisation des notions, le jeu sert d&rsquo;outil d&rsquo;ing\u00e9nierie de formation : il invite \u00e0 faire dialoguer sc\u00e9nario, mat\u00e9riel, logiciels et espace pour construire un dispositif coh\u00e9rent, en se demandant \u00e0 chaque fois ce que le num\u00e9rique apporte r\u00e9ellement.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Il peut \u00eatre mobilis\u00e9 en formation initiale ou continue des enseignant\u00b7es, dans une \u00e9quipe p\u00e9dagogique qui pr\u00e9pare un projet, ou en formation de formateur\u00b7rices dans l&rsquo;Enseignement pour Adultes.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Gratuit et r\u00e9utilisable ?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Le document (PDF de 3,4 Mo) est t\u00e9l\u00e9chargeable gratuitement. Il est diffus\u00e9 sous licence CC BY-NC-ND 4.0 : utilisation libre sans usage commercial ni modification. Pour une formation ou un atelier autour du jeu, l&rsquo;auteur invite \u00e0 le contacter \u00e0 l&rsquo;adresse <a href=\"mailto:jf.ceci@uliege.be\">jf.ceci@uliege.be<\/a>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Une ressource int\u00e9ressante pour penser l&rsquo;int\u00e9gration du num\u00e9rique \u00e0 partir des intentions p\u00e9dagogiques<\/strong>, plut\u00f4t qu&rsquo;\u00e0 partir des outils.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>D\u00e9couvrir SEMaLoPE &#8211; PH sur ORBi :<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/orbi.uliege.be\/handle\/2268\/348713\">https:\/\/orbi.uliege.be\/handle\/2268\/348713<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>T\u00e9l\u00e9charger le jeu de cartes (PDF) :<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/orbi.uliege.be\/bitstream\/2268\/348713\/1\/Jeu%20de%20cartes%20-%20V6%20-%20JF%20C%c3%a9ci.pdf\">https:\/\/orbi.uliege.be\/bitstream\/2268\/348713\/1\/Jeu%20de%20cartes%20-%20V6%20-%20JF%20C%c3%a9ci.pdf<\/a><\/p>\n\n\n\n<div data-wp-interactive=\"core\/file\" class=\"wp-block-file\"><object data-wp-bind--hidden=\"!state.hasPdfPreview\" hidden class=\"wp-block-file__embed\" data=\"https:\/\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Jeu-de-cartes-V6-JF-Ceci.pdf\" type=\"application\/pdf\" style=\"width:100%;height:600px\" aria-label=\"Contenu embarqu\u00e9 Jeu de cartes - V6 - JF C\u00e9ci.\"><\/object><a id=\"wp-block-file--media-43d8a7fa-f740-4275-9f1f-3da91116927b\" href=\"https:\/\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Jeu-de-cartes-V6-JF-Ceci.pdf\">Jeu de cartes &#8211; V6 &#8211; JF C\u00e9ci<\/a><a href=\"https:\/\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Jeu-de-cartes-V6-JF-Ceci.pdf\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-43d8a7fa-f740-4275-9f1f-3da91116927b\">T\u00e9l\u00e9charger<\/a><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u00c0 voir aussi :<\/strong> <a href=\"https:\/\/portaileduc.net\/website\/digital-learning-une-boite-a-outils-pour-choisir-ses-applications-pedagogiques\/\">Digital Learning : choisir ses applications p\u00e9dagogiques<\/a> ; <a href=\"https:\/\/portaileduc.net\/website\/construire-sa-boite-a-outils-numerique-de-formateur\/\">Construire sa bo\u00eete \u00e0 outils num\u00e9rique de formateur<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Un jeu de 100 cartes con\u00e7u \u00e0 l&rsquo;ULi\u00e8ge pour former les enseignant\u00b7es \u00e0 l&rsquo;innovation p\u00e9dagogique instrument\u00e9e : sc\u00e9narios, mat\u00e9riel, logiciels, espaces et valeur ajout\u00e9e du num\u00e9rique.<\/p>\n","protected":false},"author":2,"featured_media":8543,"comment_status":"closed","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[218,226],"tags":[6,291,309,311,324,331],"class_list":["post-8542","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-latelier-de-ludo","category-e-learning","tag-jeu","tag-guide-et-dossier-pedagogique","tag-ludopedagogie","tag-education-par-et-au-numerique","tag-pedagogies-actives","tag-enseignement-pour-adultes-formation-dadultes"],"jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p6aRPV-2dM","jetpack-related-posts":[{"id":7329,"url":"https:\/\/portaileduc.net\/website\/wikimasters-quand-wikipedia-devient-un-jeu-de-cartes-a-collectionner\/","url_meta":{"origin":8542,"position":0},"title":"WikiMasters : Wikip\u00e9dia en jeu de cartes","author":"Maxime Duquesnoy","date":"21 octobre 2026","format":false,"excerpt":"WikiMasters est un jeu en ligne qui transforme les articles de Wikip\u00e9dia en fran\u00e7ais en cartes virtuelles \u00e0 collectionner. D\u00e9velopp\u00e9 par Na\u00efm Ouellet, un d\u00e9veloppeur qu\u00e9b\u00e9cois, et lanc\u00e9 en mars 2026, il associe d\u00e9couverte de connaissances, collection et affrontements entre joueur\u00b7euses. Des articles Wikip\u00e9dia transform\u00e9s en cartes Chaque carte correspond\u2026","rel":"","context":"Dans &quot;L'Atelier de Ludo&quot;","block_context":{"text":"L'Atelier de Ludo","link":"https:\/\/portaileduc.net\/website\/category\/latelier-de-ludo\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image1.png?fit=1068%2C636&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image1.png?fit=1068%2C636&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image1.png?fit=1068%2C636&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image1.png?fit=1068%2C636&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image1.png?fit=1068%2C636&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":5619,"url":"https:\/\/portaileduc.net\/website\/escape-cards-le-chronocrypteur\/","url_meta":{"origin":8542,"position":1},"title":"Escape cards &#8211; Le chronocrypteur","author":"Maxime Duquesnoy","date":"27 mars 2023","format":false,"excerpt":"Voici une activit\u00e9 qui invite les \u00e9l\u00e8ves \u00e0 participer \u00e0 un jeu p\u00e9dagogique num\u00e9rique, mixte et immersif, pour conna\u00eetre les r\u00e8gles en mati\u00e8re d'hygi\u00e8ne et de cybers\u00e9curit\u00e9 tout en d\u00e9couvrant l\u2019histoire des femmes scientifiques ayant contribu\u00e9 au d\u00e9veloppement de l'informatique : Grace Hopper, Ada Lovelace, Joan Clarke, Dorothy Vaughan, Aur\u00e9lie\u2026","rel":"","context":"Dans &quot;Escape Game P\u00e9dagogique (EGP)&quot;","block_context":{"text":"Escape Game P\u00e9dagogique (EGP)","link":"https:\/\/portaileduc.net\/website\/category\/latelier-de-ludo\/escape-game-pedagogique-egp\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2023\/03\/capture_d_e_cran_2021-10-29_a_19.16.00.png?fit=400%2C622&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":8082,"url":"https:\/\/portaileduc.net\/website\/pacmansteam-apprendre-a-coder-avec-un-jeu-de-plateau\/","url_meta":{"origin":8542,"position":2},"title":"PacmanSTEAM : apprendre \u00e0 coder avec un jeu de plateau","author":"Maxime Duquesnoy","date":"23 octobre 2026","format":false,"excerpt":"Une fiche TeachInSTEAM qui d\u00e9tourne le jeu de plateau Pac-Man pour d\u00e9couvrir le code et les variables sans \u00e9cran, avec 40 cartes actions \u00e0 imprimer.","rel":"","context":"Dans &quot;STEAM&quot;","block_context":{"text":"STEAM","link":"https:\/\/portaileduc.net\/website\/category\/domaines-disciplines\/steam\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/ImageTeachInSTEAM.png?fit=798%2C448&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/ImageTeachInSTEAM.png?fit=798%2C448&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/ImageTeachInSTEAM.png?fit=798%2C448&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/ImageTeachInSTEAM.png?fit=798%2C448&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":7283,"url":"https:\/\/portaileduc.net\/website\/debattre-de-lethique-de-lia-avec-un-jeu-de-cartes\/","url_meta":{"origin":8542,"position":3},"title":"D\u00e9battre de l&rsquo;\u00e9thique de l&rsquo;IA avec un jeu de cartes","author":"Maxime Duquesnoy","date":"24 octobre 2026","format":false,"excerpt":"L'intelligence artificielle peut-elle faire les devoirs \u00e0 la place des \u00e9l\u00e8ves ? Peut-on lui confier des d\u00e9cisions d'orientation ? Est-il acceptable de pr\u00e9senter une cr\u00e9ation g\u00e9n\u00e9r\u00e9e par IA comme son propre travail ? Pour aborder ces questions, la Direction r\u00e9gionale acad\u00e9mique du num\u00e9rique \u00e9ducatif (DRANE) Occitanie propose un kit de\u2026","rel":"","context":"Dans &quot;\u00c9ducation \u00e0 la philosophie et la citoyennet\u00e9&quot;","block_context":{"text":"\u00c9ducation \u00e0 la philosophie et la citoyennet\u00e9","link":"https:\/\/portaileduc.net\/website\/category\/domaines-disciplines\/philosophie-religions\/education-a-la-philosophie-et-la-citoyennete\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-39.png?fit=750%2C424&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-39.png?fit=750%2C424&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-39.png?fit=750%2C424&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-39.png?fit=750%2C424&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":7282,"url":"https:\/\/portaileduc.net\/website\/mission-accessibilite-un-jeu-pour-un-web-inclusif\/","url_meta":{"origin":8542,"position":4},"title":"Mission Accessibilit\u00e9 : un jeu pour un web inclusif","author":"Maxime Duquesnoy","date":"24 octobre 2026","format":false,"excerpt":"Comment sensibiliser \u00e0 l'accessibilit\u00e9 num\u00e9rique et comprendre les obstacles qui emp\u00eachent certaines personnes d'utiliser pleinement un site web ? Avec Mission Accessibilit\u00e9, Inclusive Steps propose un jeu p\u00e9dagogique gratuit qui invite les participant\u00b7es \u00e0 relever collectivement les d\u00e9fis de la conception d'un web plus inclusif. D\u00e9velopp\u00e9e en Belgique, cette ressource\u2026","rel":"","context":"Dans &quot;L'Atelier de Ludo&quot;","block_context":{"text":"L'Atelier de Ludo","link":"https:\/\/portaileduc.net\/website\/category\/latelier-de-ludo\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-38.png?fit=1024%2C632&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-38.png?fit=1024%2C632&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-38.png?fit=1024%2C632&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-38.png?fit=1024%2C632&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":7287,"url":"https:\/\/portaileduc.net\/website\/mediarama-un-jeu-pour-explorer-lhistoire-des-medias\/","url_meta":{"origin":8542,"position":5},"title":"M\u00e9diarama : un jeu pour explorer l&rsquo;histoire des m\u00e9dias","author":"Maxime Duquesnoy","date":"24 octobre 2026","format":false,"excerpt":"\u00c0 travers 30 cartes illustr\u00e9es, les joueur\u00b7euses doivent replacer des \u00e9v\u00e9nements marquants sur une ligne du temps. Une mani\u00e8re ludique de d\u00e9couvrir les \u00e9volutions m\u00e9diatiques et de mieux comprendre leur influence sur la soci\u00e9t\u00e9.","rel":"","context":"Dans &quot;L'Atelier de Ludo&quot;","block_context":{"text":"L'Atelier de Ludo","link":"https:\/\/portaileduc.net\/website\/category\/latelier-de-ludo\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-40.png?fit=438%2C513&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":true,"jetpack_featured_media_url":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-93.png?fit=867%2C293&ssl=1","_links":{"self":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts\/8542","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/comments?post=8542"}],"version-history":[{"count":1,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts\/8542\/revisions"}],"predecessor-version":[{"id":8545,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts\/8542\/revisions\/8545"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/media\/8543"}],"wp:attachment":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/media?parent=8542"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/categories?post=8542"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/tags?post=8542"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}