{"id":8297,"date":"2026-10-24T12:02:21","date_gmt":"2026-10-24T12:02:21","guid":{"rendered":"https:\/\/portaileduc.net\/website\/?p=8297"},"modified":"2026-10-24T12:02:21","modified_gmt":"2026-10-24T12:02:21","slug":"gym-animo-cartes-a-imprimer","status":"publish","type":"post","link":"https:\/\/portaileduc.net\/website\/gym-animo-cartes-a-imprimer\/","title":{"rendered":"Gym Animo : 12 cartes pour bouger comme les animaux"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Gym Animo<\/strong> est un jeu de Bioviva con\u00e7u avec Sandrine Souveryns, psychomotricienne. Les enfants se glissent dans la peau de petits animaux pour r\u00e9aliser des \u00e9preuves et des postures. Bioviva en a propos\u00e9 une adaptation gratuite de 12 cartes \u00e0 jouer en famille.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-72.png?ssl=1\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" src=\"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-72.png?fit=1024%2C576&amp;ssl=1\" alt=\"\" class=\"wp-image-8394\" srcset=\"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-72.png?w=1280&amp;ssl=1 1280w, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-72.png?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-72.png?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-72.png?resize=1024%2C576&amp;ssl=1 1024w\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" \/><\/a><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Le principe<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">De 2 \u00e0 4 joueur\u00b7euses, d\u00e8s 3 ans, environ 20 minutes. On tire une carte, chacun\u00b7e r\u00e9alise l&rsquo;activit\u00e9 \u00e0 son tour, puis le groupe d\u00e9signe celui ou celle qui l&rsquo;a le mieux r\u00e9alis\u00e9e. L&rsquo;esprit est bienveillant : \u00ab l&rsquo;objectif n&rsquo;est pas de r\u00e9aliser parfaitement les \u00e9preuves mais de les ex\u00e9cuter au mieux \u00bb. Les distances de course s&rsquo;adaptent \u00e0 l&rsquo;\u00e2ge (5 m pour les plus petit\u00b7es, 10 m pour les plus grand\u00b7es).<\/p>\n\n\n\n<div data-wp-interactive=\"core\/file\" class=\"wp-block-file\"><object data-wp-bind--hidden=\"!state.hasPdfPreview\" hidden class=\"wp-block-file__embed\" data=\"https:\/\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Bioviva-Cartes-Gym-Animo.pdf\" type=\"application\/pdf\" style=\"width:100%;height:600px\" aria-label=\"Contenu embarqu\u00e9 Gym Animo : cartes et r\u00e8gle du jeu.\"><\/object><a id=\"wp-block-file--media-8260\" href=\"https:\/\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Bioviva-Cartes-Gym-Animo.pdf\">Gym Animo : cartes et r\u00e8gle du jeu<\/a><a href=\"https:\/\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Bioviva-Cartes-Gym-Animo.pdf\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-8260\">T\u00e9l\u00e9charger<\/a><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">En classe<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Motricit\u00e9 globale<\/strong> : un rituel de mise en mouvement en maternelle ou en d\u00e9but de journ\u00e9e ;<\/li>\n\n\n\n<li><strong>Langage<\/strong> : nommer les animaux, les actions, les parties du corps ;<\/li>\n\n\n\n<li><strong>Bienveillance<\/strong> : apprendre \u00e0 encourager et \u00e0 \u00e9valuer sans comp\u00e9tition.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Pour en savoir plus<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Lien : <a href=\"https:\/\/www.jeux-festival.com\/actualites\/confinement-ludique-le-reperage-flip-des-jeux-print-and-play-2\/\">https:\/\/www.jeux-festival.com\/actualites\/confinement-ludique-le-reperage-flip-des-jeux-print-and-play-2\/<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gym Animo (Bioviva) en version \u00e0 imprimer : 12 cartes d&rsquo;\u00e9preuves et de postures pour bouger en s&rsquo;inspirant des animaux.<\/p>\n","protected":false},"author":2,"featured_media":8394,"comment_status":"closed","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[218],"tags":[6,223,309],"class_list":["post-8297","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-latelier-de-ludo","tag-jeu","tag-primaire","tag-ludopedagogie"],"jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p6aRPV-29P","jetpack-related-posts":[{"id":5114,"url":"https:\/\/portaileduc.net\/website\/concept\/","url_meta":{"origin":8297,"position":0},"title":"Concept : 30 \u00e9nigmes \u00e0 imprimer gratuitement","author":"Maxime Duquesnoy","date":"9 mars 2021","format":false,"excerpt":"La version print & play de Concept (Repos Production) : 30 cartes-\u00e9nigmes \u00e0 r\u00e9soudre \u00e0 partir d'ic\u00f4nes, seul\u00b7e ou en groupe.","rel":"","context":"Dans &quot;L'Atelier de Ludo&quot;","block_context":{"text":"L'Atelier de Ludo","link":"https:\/\/portaileduc.net\/website\/category\/latelier-de-ludo\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2021\/03\/Concept_large02.jpg?fit=1100%2C747&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2021\/03\/Concept_large02.jpg?fit=1100%2C747&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2021\/03\/Concept_large02.jpg?fit=1100%2C747&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2021\/03\/Concept_large02.jpg?fit=1100%2C747&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2021\/03\/Concept_large02.jpg?fit=1100%2C747&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":7329,"url":"https:\/\/portaileduc.net\/website\/wikimasters-quand-wikipedia-devient-un-jeu-de-cartes-a-collectionner\/","url_meta":{"origin":8297,"position":1},"title":"WikiMasters : Wikip\u00e9dia en jeu de cartes","author":"Maxime Duquesnoy","date":"21 octobre 2026","format":false,"excerpt":"WikiMasters est un jeu en ligne qui transforme les articles de Wikip\u00e9dia en fran\u00e7ais en cartes virtuelles \u00e0 collectionner. D\u00e9velopp\u00e9 par Na\u00efm Ouellet, un d\u00e9veloppeur qu\u00e9b\u00e9cois, et lanc\u00e9 en mars 2026, il associe d\u00e9couverte de connaissances, collection et affrontements entre joueur\u00b7euses. Des articles Wikip\u00e9dia transform\u00e9s en cartes Chaque carte correspond\u2026","rel":"","context":"Dans &quot;L'Atelier de Ludo&quot;","block_context":{"text":"L'Atelier de Ludo","link":"https:\/\/portaileduc.net\/website\/category\/latelier-de-ludo\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image1.png?fit=1068%2C636&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image1.png?fit=1068%2C636&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image1.png?fit=1068%2C636&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image1.png?fit=1068%2C636&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image1.png?fit=1068%2C636&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":8542,"url":"https:\/\/portaileduc.net\/website\/semalope-ph-100-cartes-pour-linnovation-pedagogique-instrumentee\/","url_meta":{"origin":8297,"position":2},"title":"SEMaLoPE &#8211; PH : 100 cartes pour l\u2019innovation p\u00e9dagogique instrument\u00e9e","author":"Maxime Duquesnoy","date":"26 octobre 2026","format":false,"excerpt":"Un jeu de 100 cartes con\u00e7u \u00e0 l'ULi\u00e8ge pour former les enseignant\u00b7es \u00e0 l'innovation p\u00e9dagogique instrument\u00e9e : sc\u00e9narios, mat\u00e9riel, logiciels, espaces et valeur ajout\u00e9e du num\u00e9rique.","rel":"","context":"Dans &quot;L'Atelier de Ludo&quot;","block_context":{"text":"L'Atelier de Ludo","link":"https:\/\/portaileduc.net\/website\/category\/latelier-de-ludo\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-93.png?fit=867%2C293&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-93.png?fit=867%2C293&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-93.png?fit=867%2C293&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-93.png?fit=867%2C293&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":7283,"url":"https:\/\/portaileduc.net\/website\/debattre-de-lethique-de-lia-avec-un-jeu-de-cartes\/","url_meta":{"origin":8297,"position":3},"title":"D\u00e9battre de l&rsquo;\u00e9thique de l&rsquo;IA avec un jeu de cartes","author":"Maxime Duquesnoy","date":"24 octobre 2026","format":false,"excerpt":"L'intelligence artificielle peut-elle faire les devoirs \u00e0 la place des \u00e9l\u00e8ves ? Peut-on lui confier des d\u00e9cisions d'orientation ? Est-il acceptable de pr\u00e9senter une cr\u00e9ation g\u00e9n\u00e9r\u00e9e par IA comme son propre travail ? Pour aborder ces questions, la Direction r\u00e9gionale acad\u00e9mique du num\u00e9rique \u00e9ducatif (DRANE) Occitanie propose un kit de\u2026","rel":"","context":"Dans &quot;\u00c9ducation \u00e0 la philosophie et la citoyennet\u00e9&quot;","block_context":{"text":"\u00c9ducation \u00e0 la philosophie et la citoyennet\u00e9","link":"https:\/\/portaileduc.net\/website\/category\/domaines-disciplines\/philosophie-religions\/education-a-la-philosophie-et-la-citoyennete\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-39.png?fit=750%2C424&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-39.png?fit=750%2C424&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-39.png?fit=750%2C424&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-39.png?fit=750%2C424&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":8547,"url":"https:\/\/portaileduc.net\/website\/jeu-de-nim-des-cartes-qui-apprennent-a-gagner\/","url_meta":{"origin":8297,"position":4},"title":"Jeu de Nim : des cartes qui apprennent \u00e0 gagner","author":"Maxime Duquesnoy","date":"26 octobre 2026","format":false,"excerpt":"Avec un simple jeu de 32 cartes, une \u00ab machine \u00bb apprend \u00e0 gagner au jeu de Nim en tirant les le\u00e7ons de ses d\u00e9faites. Une activit\u00e9 d\u00e9branch\u00e9e pour comprendre l'apprentissage par renforcement.","rel":"","context":"Dans &quot;L'Atelier de Ludo&quot;","block_context":{"text":"L'Atelier de Ludo","link":"https:\/\/portaileduc.net\/website\/category\/latelier-de-ludo\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/schema-jeu-de-nim.png?fit=1200%2C720&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/schema-jeu-de-nim.png?fit=1200%2C720&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/schema-jeu-de-nim.png?fit=1200%2C720&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/schema-jeu-de-nim.png?fit=1200%2C720&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/schema-jeu-de-nim.png?fit=1200%2C720&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":8082,"url":"https:\/\/portaileduc.net\/website\/pacmansteam-apprendre-a-coder-avec-un-jeu-de-plateau\/","url_meta":{"origin":8297,"position":5},"title":"PacmanSTEAM : apprendre \u00e0 coder avec un jeu de plateau","author":"Maxime Duquesnoy","date":"23 octobre 2026","format":false,"excerpt":"Une fiche TeachInSTEAM qui d\u00e9tourne le jeu de plateau Pac-Man pour d\u00e9couvrir le code et les variables sans \u00e9cran, avec 40 cartes actions \u00e0 imprimer.","rel":"","context":"Dans &quot;STEAM&quot;","block_context":{"text":"STEAM","link":"https:\/\/portaileduc.net\/website\/category\/domaines-disciplines\/steam\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/ImageTeachInSTEAM.png?fit=798%2C448&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/ImageTeachInSTEAM.png?fit=798%2C448&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/ImageTeachInSTEAM.png?fit=798%2C448&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/ImageTeachInSTEAM.png?fit=798%2C448&ssl=1&resize=700%2C400 2x"},"classes":[]}],"jetpack_likes_enabled":true,"jetpack_featured_media_url":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-72.png?fit=1280%2C720&ssl=1","_links":{"self":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts\/8297","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/comments?post=8297"}],"version-history":[{"count":1,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts\/8297\/revisions"}],"predecessor-version":[{"id":8396,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts\/8297\/revisions\/8396"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/media\/8394"}],"wp:attachment":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/media?parent=8297"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/categories?post=8297"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/tags?post=8297"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}