{"id":7290,"date":"2026-10-29T07:01:45","date_gmt":"2026-10-29T07:01:45","guid":{"rendered":"https:\/\/portaileduc.net\/website\/?p=7290"},"modified":"2026-10-29T08:52:17","modified_gmt":"2026-10-29T08:52:17","slug":"le-jeu-des-sepas-une-aventure-spatiale-pour-sinitier-aux-algorithmes","status":"publish","type":"post","link":"https:\/\/portaileduc.net\/website\/le-jeu-des-sepas-une-aventure-spatiale-pour-sinitier-aux-algorithmes\/","title":{"rendered":"Le jeu des S\u00e9pas : s&rsquo;initier aux algorithmes en jouant"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Jeu en ligne de Christophe Navaux pour d\u00e9couvrir la pens\u00e9e algorithmique : apr\u00e8s une vid\u00e9o qui compare un algorithme \u00e0 une recette de cuisine, les \u00e9l\u00e8ves programment le vaisseau de leur S\u00e9pa pour \u00e9viter les m\u00e9t\u00e9orites et gagner des points.<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Programmer<\/strong> : construire une s\u00e9quence d&rsquo;actions (avancer, reculer, gauche, droite) puis l&rsquo;ex\u00e9cuter ;<\/li>\n\n\n\n<li><strong>Cr\u00e9er un logigramme<\/strong> : repr\u00e9senter l&rsquo;algorithme avec rectangles, losanges de d\u00e9cision et fl\u00e8ches ;<\/li>\n\n\n\n<li><strong>Jouer<\/strong> : deux S\u00e9pas, trois manches, des d\u00e9s et un tableau des scores.<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-95.png?ssl=1\"><img loading=\"lazy\" decoding=\"async\" width=\"1323\" height=\"760\" src=\"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-95.png?fit=1024%2C588&amp;ssl=1\" alt=\"\u00c9cran du jeu des S\u00e9pas\" class=\"wp-image-8567\" srcset=\"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-95.png?w=1323&amp;ssl=1 1323w, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-95.png?resize=300%2C172&amp;ssl=1 300w, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-95.png?resize=768%2C441&amp;ssl=1 768w, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-95.png?resize=1024%2C588&amp;ssl=1 1024w\" sizes=\"auto, (max-width: 1290px) 100vw, 1290px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jouer au jeu des S\u00e9pas :<\/strong><br><a href=\"https:\/\/algomaths.github.io\/Sepa\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/algomaths.github.io\/Sepa\/<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u00c0 voir aussi : <a href=\"https:\/\/portaileduc.net\/website\/rover-7-un-escape-game-sur-la-programmation-pour-la-5e-primaire\/\">Rover 7, un escape game sur la programmation<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Un jeu en ligne de Christophe Navaux : les \u00e9l\u00e8ves programment le vaisseau de leur S\u00e9pa, dessinent un logigramme et s&rsquo;affrontent en trois manches pour d\u00e9couvrir la pens\u00e9e algorithmique.<\/p>\n","protected":false},"author":2,"featured_media":8567,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","jetpack_post_was_ever_published":false},"categories":[218,334,118],"tags":[6,275,282,292,303,309,310],"class_list":["post-7290","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-latelier-de-ludo","category-fmttn-numerique","category-mathematiques","tag-jeu","tag-creation-de-contenus","tag-outil-en-ligne","tag-informatique-numerique","tag-mathematiques","tag-ludopedagogie","tag-en-programmation-algorithmes-et-automation"],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p6aRPV-1TA","jetpack-related-posts":[{"id":7406,"url":"https:\/\/portaileduc.net\/website\/bottee-apprendre-la-programmation-a-travers-des-jeux-et-des-defis\/","url_meta":{"origin":7290,"position":0},"title":"BOTTEE : apprendre \u00e0 programmer par le jeu","author":"Maxime Duquesnoy","date":"22 octobre 2026","format":false,"excerpt":"BOTTEE, une application de Benjamin Tati pour d\u00e9couvrir la programmation d\u00e8s la maternelle : coder des d\u00e9placements, se rep\u00e9rer dans l'espace et r\u00e9soudre des probl\u00e8mes en jouant.","rel":"","context":"Dans &quot;L'Atelier de Ludo&quot;","block_context":{"text":"L'Atelier de Ludo","link":"https:\/\/portaileduc.net\/website\/category\/latelier-de-ludo\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image13.png?fit=890%2C350&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image13.png?fit=890%2C350&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image13.png?fit=890%2C350&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/Image13.png?fit=890%2C350&ssl=1&resize=700%2C400 2x"},"classes":[]},{"id":8060,"url":"https:\/\/portaileduc.net\/website\/interstices-la-revue-en-ligne-pour-comprendre-les-sciences-du-numerique\/","url_meta":{"origin":7290,"position":1},"title":"Interstices : la revue des sciences du num\u00e9rique","author":"Maxime Duquesnoy","date":"23 octobre 2026","format":false,"excerpt":"Interstices, la revue en ligne pilot\u00e9e par Inria : articles, podcasts, vid\u00e9os, quiz et animations pour comprendre l'informatique et ses enjeux, du grand public aux lecteurs avertis.","rel":"","context":"Dans &quot;Education au num\u00e9rique&quot;","block_context":{"text":"Education au 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imprimer","author":"Maxime Duquesnoy","date":"24 novembre 2019","format":false,"excerpt":"Un jeu de 7 familles gratuit \u00e0 imprimer pour d\u00e9couvrir 42 personnalit\u00e9s de l'informatique et 7 grands domaines : algorithmes, s\u00e9curit\u00e9, r\u00e9seaux, intelligence artificielle...","rel":"","context":"Dans &quot;L'Atelier de Ludo&quot;","block_context":{"text":"L'Atelier de Ludo","link":"https:\/\/portaileduc.net\/website\/category\/latelier-de-ludo\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2019\/11\/cartes-7-familles.png?fit=350%2C495&ssl=1&resize=350%2C200","width":350,"height":200},"classes":[]},{"id":8053,"url":"https:\/\/portaileduc.net\/website\/classcode-des-activites-debranchees-pour-comprendre-linformatique\/","url_meta":{"origin":7290,"position":4},"title":"Class&rsquo;Code : des activit\u00e9s d\u00e9branch\u00e9es en informatique","author":"Maxime Duquesnoy","date":"23 octobre 2026","format":false,"excerpt":"Le robot idiot, le jeu de Nim, la ficelle, les pr\u00e9noms, le pixel art : les activit\u00e9s d\u00e9branch\u00e9es de Class'Code (Inria) pour comprendre algorithmes et codage de l'information, avec fiches et vid\u00e9os.","rel":"","context":"Dans &quot;Education au num\u00e9rique&quot;","block_context":{"text":"Education au num\u00e9rique","link":"https:\/\/portaileduc.net\/website\/category\/education-au-numerique\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-12.png?fit=1200%2C441&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-12.png?fit=1200%2C441&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-12.png?fit=1200%2C441&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-12.png?fit=1200%2C441&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-12.png?fit=1200%2C441&ssl=1&resize=1050%2C600 3x"},"classes":[]},{"id":8547,"url":"https:\/\/portaileduc.net\/website\/jeu-de-nim-des-cartes-qui-apprennent-a-gagner\/","url_meta":{"origin":7290,"position":5},"title":"Jeu de Nim : des cartes qui apprennent \u00e0 gagner","author":"Maxime Duquesnoy","date":"26 octobre 2026","format":false,"excerpt":"Avec un simple jeu de 32 cartes, une \u00ab machine \u00bb apprend \u00e0 gagner au jeu de Nim en tirant les le\u00e7ons de ses d\u00e9faites. Une activit\u00e9 d\u00e9branch\u00e9e pour comprendre l'apprentissage par renforcement.","rel":"","context":"Dans &quot;L'Atelier de Ludo&quot;","block_context":{"text":"L'Atelier de Ludo","link":"https:\/\/portaileduc.net\/website\/category\/latelier-de-ludo\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/schema-jeu-de-nim.png?fit=1200%2C720&ssl=1&resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/schema-jeu-de-nim.png?fit=1200%2C720&ssl=1&resize=350%2C200 1x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/schema-jeu-de-nim.png?fit=1200%2C720&ssl=1&resize=525%2C300 1.5x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/schema-jeu-de-nim.png?fit=1200%2C720&ssl=1&resize=700%2C400 2x, https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/schema-jeu-de-nim.png?fit=1200%2C720&ssl=1&resize=1050%2C600 3x"},"classes":[]}],"jetpack_likes_enabled":true,"jetpack_featured_media_url":"https:\/\/i0.wp.com\/portaileduc.net\/website\/wp-content\/uploads\/2026\/10\/image-95.png?fit=1323%2C760&ssl=1","_links":{"self":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts\/7290","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/comments?post=7290"}],"version-history":[{"count":2,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts\/7290\/revisions"}],"predecessor-version":[{"id":8787,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/posts\/7290\/revisions\/8787"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/media\/8567"}],"wp:attachment":[{"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/media?parent=7290"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/categories?post=7290"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/portaileduc.net\/website\/wp-json\/wp\/v2\/tags?post=7290"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}